Outlast II
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Outlast 2 delayed until 2017, still promises to "scare the crap out of you"
Outlast 2 delayed until 2017, still promises to "scare the crap out of you"
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I remember visiting this website once...
It was called Outlast 2 delayed until 2017, still promises to 'scare the crap out of you' | PC Gamer
Here's some stuff I remembered seeing:
crotch-stabbing and walking across pits of charred babies: The frightful horror-fest Outlast 2 has been pushed back into the first quarter of 2017. Developer Red Barrels announced the delay in a message posted on the Outlast Facebook page, in which it said it didn\'t want to release the game until it\'s been “tested to the extreme.”
“We had to make a difficult decision recently. After weighing our options we’ve decided to postpone Outlast 2’s release until Q1 of 2017,” the studio wrote. “We want you to know that we listen to your feedback, we see your excitement and we know you care about our work. Our mission as an indie studio is to deliver to you the best, most terrifying, most fulfilling experiences possible. That’s why we’re taking just a little bit more time to make sure our vision for Outlast 2 is in no way compromised and is the experience you deserve.”
Further to the “experience you deserve,” Red Barrels added, “We promise Outlast 2 will scare the crap out of you.”
Outlast 2 is not a direct sequel to the original game, but rather a spiritual successor that puts players in the shoes of a cameraman searching for his wife, a journalist who went missing following a nighttime helicopter crash in the Arizona desert. Like the first game, using the camera\'s night vision mode to discover things that are probably best left hiding in the dark will be a core part of the horror experience. A hard release date hadn\'t been set prior to today\'s announcement, but it had been expected to be ready for release this autumn—although Tim said in his preview, presciently as it turns out, that he thought it “could potentially slip until winter.”
As lead news writer during ‘merican hours, Andy covers the day-to-day events that keep PC gaming so interesting, exciting, and occasionally maddening. He’s fond of RPGs, FPSs, dungeons, Myst, and the glorious irony of his parents buying him a TRS-80 instead of an Atari so he wouldn\'t end up wasting his life on videogames.
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