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posted by वींडवेकर्गाई430
Okay, so I know that I कहा before that the अगला review would be Night in the Woods but I feel as though this game needs to be discussed…. Boy, only the सेकंड लेख and I’ve already lied. In-Indie has a bright future. So I bought four, debatably five, other indie games last week. And one of those indie games was the interesting YIIK: A Postmodern RPG, pronounced Y2K, for some reason. I saw the trailer and the strange visuals already had me hooked. And just when I had purchased it, I read the comments, I saw the dislike bar, and I saw how there was not a soul on this planet who liked YIIK. I’m sure it has it’s fans, but everyone I talked to either says, “What’s a YIIK” या “YIIK is the worst”. And so, here I go… I am actually here to defend YIIK. Because I kinda liked it. And just like that, this was the last In-Indie लेख I ever wrote ever.



YIIK takes place in the ancient साल of 1999, the turn of the millenia and the last साल of the 90s before 2000. Alex, a college graduate with a liberal arts major, returns to his hometown of Frankton to sit at घर and do nothing with his life, and pretty much look like a hipster, be a dick to everyone, and eat खाना from the trash. But things get complicated. He meets a girl named Sammy who is immediately taken द्वारा otherworldly beings known as Soul Survivors and what follows is a strange adventure dealing with alternate realities, time travelling androids, and video game and R.E.M. references. Along the way, Alex meets other party members. Michael, his old friend and the funny man of the group. Vella, punk girl and चोटी, शीर्ष tier waifu. Rory, an awkward kid who doesn’t do much fighting. Claudio, who is just Woolie from Woolie Versus and his और interesting sister, Chondra. And so, a bizarre game begins.
So from the very start of this game, all I heard was two things, and I’ll start with the first one. The लेखन is terrible. And is the लेखन terrible- Yeah…. Well, a little. I will say, despite liking this game, the लेखन is not this games strong suit. While the world and the डिज़ाइन and… parts of the story grabbed my interest, it is और the dialogue that I have problems with. The dialogue is either trying real hard to be funny at times, and sadly not always landing, and other times, Alex is repeating things we’re already shown a few सेकंड्स ago. I may be a wannabe-writer, but even I can say that I’ve seen worse writing. David Cage wrote the story to Heavy Rain and everyone fucking loves that. Of course this doesn’t excuse tons of errors in the writing. I will let the whole annoyance I hear about how Chrono Trigger was a childhood game despite being four years old, but even I can’t let slide how they mistake a cat’s gender मिनटों after stating it’s a girl. So we can agree that the लेखन isn’t perfect, at least in the first chapter. But we’ll get to that later. The other main complaint I hear is that Alex is the most hateable character ever, and that no one can stand him. I hear टिप्पणियाँ saying, “He’s just an asshole. I don’t like that”. And I will always argue that आप don’t need the protagonist to be a good person to have an interesting story. Yes, it’s easier to root for a good hearted soul, but there are plenty of examples of stories with horrible people as protagonists. Heck, I’ll argue on YIIK’s level and talk about an indie game. Hotline Miami, a great indie game that I may talk about in the future (Wink, wink), but जैकेट is a horrible person. A brutal serial killer who may even take joy in the slaughters he commits, all for the thrill. A protagonist doesn’t have to be good या even likable to have a good story. They need to be understandable and interesting. And I will say, द्वारा the halfway point, I was wondering, “Jeez, आप fucking manbaby, why are आप so stuck up” and द्वारा the end, I thought, “.... Oh”. But, again, we’ll get to that later. Let’s talk about the combat.
The combat in this game is… mixed for me. I like the idea they were going for, give everyone a sort of minigame to make them stand out. Most, if not all, are a sort of time based mini game where आप hit the button at the right time to get the hit. The better आप are, the और your combo racks up and the और damage you’ll do. It’s fun and unique, and I always enjoy seeing the combo go up when I manage to get a perfect amount on each turn, but the problem comes from some of the battles. They can drag on for quite a while. Some enemies have way too much health and आप may be thinking for it to end. But in the version I played, the PS4 version cause that was the lowest rated and I hate myself, I found a sort of exploit to end battles instantly. With Alex, he has a skill called LP Toss, which has a sort of अंतरिक्ष Invaders minigame where he fires records at enemies. If आप manage to hit them even once, the enemy will lose a massive portion of their health या even result in an insta-kill. When I was grinding, I used this ability, and I suddenly had the battle over in seconds. This even works on bosses, which just isn’t fair, but hey, if आप think the fights are going too slow, just use LP Toss, and you’ll be fine. Just don’t use it on the final boss, cause it will glitch him out and आप won’t be able to progress in the fight. But while I can find some fun in the combat system, आप know what I don’t find fun? The Mind Dungeon.
I’m sorry, uh… ACKK Studios, but I did not like the Mind Dungeon. I see the fun and the unique style आप were going for, having आप level up in a chamber that आप explore yourself. But after the 30th floor, I was just thinking, “Boy, wish I could just have a menu.” Yes, it’s simple, but simple can be effective. But hey, the look of the Mind Dungeon is pretty neato. In fact, this game has a ton of insane visuals that kept me going. Alex finding corpses of himself all over a dungeon, a giant पेड़ on चोटी, शीर्ष of a पहाड़ी, हिल with a गुलाबी moon, a giant entity in the sky covered in stars, and just the mass of रंग that pop out. The graphics alone are simple but striking and fun to look at, but when the game gets real insane, it’s just so much fun to look at. The visuals of this game alone are worth the experience alone. While people still despise this game (And boy do they), the majority at least appreciate the insane visuals. Potential is here to some people, and I agree with this. People also really प्यार the संगीत in this game. It is very quirky and fun, but also has a ton of great vocal tracks. I know some people hate the vocals in this game, but I think there’s a sort of bizarre charm to them, like anything else in the game. Also one of the tracks was made द्वारा Toby Fox, of Undertale fame. So yeah, decent music.
But the one thing in this game, the thing that really made me actually appreciate making it through the game, despite the awkward writing, the sometimes long battles, and the Mind Dungeon, was the final moments of the game. And, this goes without saying, but…
(SPOILERS FOR YIIK IN THIS PARAGRAPH)
Suddenly, with the promise of the end of the world coming, and the games tone changes. आप now have a set number of days, which is kinda like Persona. Though, not much आप can do in those days aside from talk to your फ्रेंड्स for a limited time and do some sidequests. But once the days are up, things take a dark turn. Your फ्रेंड्स go to celebrate the New Years, and as things are starting to fall apart all around them, they are attacked द्वारा the destroyer of the earth. And despite Alex giving a powerful speech to his friends, training for months, preparing to fight back, they… lose. If this was any other RPG, this would be the big highlight and would end with the boss failing, everyone celebrates, lives their life, credits. But no, they lose, all of Alex’s फ्रेंड्स die, the earth is destroyed, and Alex is forced to travel across अंतरिक्ष and time. Like… wow. I will happily criticize this games writing, but I was shocked that it had the balls to do that. This moment was actually super powerful. Alex was completely alone, all because he was a self centered manchild, and only now, he sees how he failed everyone. It’s quite an amazing moment…. The ending itself, however. I mean, it’s not terrible, but… what? Like, it has so much stuff there that it feels stuffed. Plot twists that come out of nowhere, an insane bit of imagery here and there, another Earthbound reference for good measure, and despite all this, the games ends… like that. I mean, I can appreciate that there was no accurate solution for this and they just had to take the best outcome, but… It’s not the worst ending to a video game, but man, slow down, YIIK and please explain yourself to the class. आप don’t gotta go so fast.
(END OF SPOILERS)
So, yeah, I like YIIK. I’m like one of the five people that do. And I am a picky motherfucker. Now, is YIIK a perfect game? No, far from it. This game is very much janky. It takes a specific person to like this game. I guess my प्यार for something new is why I liked it. It’s why I like stuff like Drakengard, Anarchy Reigns, and most टिड्डी games. Now, I don’t see YIIK as a huge accomplishment, but not as a failure either. ACKK Studios has something here. They have creativity. I see YIIK as a learning experience for them. They got something here. They were able to make this game, and I think it was for the best. Needless to say, if ACKK learns from this and manages to take the criticism to some दिल and work on them for their अगला game, they will really have something here. But do I recommend YIIK: A Postmodern RPG? Well, that depends on you. If आप want something with neat visuals and आप don’t mind a bit of awkward लेखन and some long battles, this is a fine experience. But that’s up for आप to decide.

अगला Time: The Night in the Woods review. I swear
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posted by वींडवेकर्गाई430
Hello, everyone, and today on Jojo-nuary, we are going to be taking a look at all of the villains of the Jojo universe. A hero is only as good as the villain that goes against them, and Jojo always manages to have good villains… most of the time. Jojo always manages to have very unique villains, all of them doing something और than just take over the world……. Well, most of the time…. Some of the time…. At least three times. The point is, the way they try to achieve their goals makes them all very unique. So, to better दिखाना my प्यार for the villains of the series, how about I show...
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 Art द्वारा Alinah_09
Art by Alinah_09
Two of the most well known horror writers ever, H.P. Lovecraft and Edgar Allan Poe, have created some of the most twisted and most macabre horror stories that we all know and प्यार like Call of Cthulhu, The Black Cat, Shadows Over Innsmouth, The Tell-Tale Heart, Mountains of Madness, and the Fall of the House of Usher. They both have made very influential work, yet what makes them so interesting is how different they are. So, what is it about these two that make them so different. Well, that’s what I wish to talk about with आप today.



We’ll start with Edgar Allan Poe. Poe was a writer...
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posted by वींडवेकर्गाई430
Ever since I was young, I’ve always enjoyed graffiti. I’ve never done graffiti in my life, या have any artistic skills at all, but I enjoy it. Maybe it was due to a combination of playing a lot of Jet Set Radio as a kid as well as seeing them when I was living around urban areas as a kid. Now do I condone the act of vandalism for the sake of graffiti….. Mmmmm legally can’t say. Basically, I प्यार the free spirited nature of it and any game that can replicate graffiti is fine द्वारा me. And today we’ll be talking about Graffiti Kingdom… this game has absolutely nothing to do with graffiti....
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posted by वींडवेकर्गाई430
Well, here comes a game even I wasn’t expecting to talk about till I played it. When I was surfing through the indie titles of the निनटेंडो Switch when I had little to no games for it, one game that caught my attention was The फ्रेंड्स of Ringo Ishikawa. I remember hearing there was a sort of River City Ransom esque game and I thought it was this. The trailers made it look that way. Little did I know that I was completely wrong. And despite that, I couldn’t be happier with what I had played.

 चित्र from Steam
Photo from Steam


The फ्रेंड्स of Ringo Ishikawa follows… Ringo Ishikawa, a young Japanese high...
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posted by वींडवेकर्गाई430


So I know that, in an लेख that I made some time ago, that I कहा that Melee was probably my least प्रिय Smash Bros. game. And I still happily joke about it, if only to piss off प्रशंसकों of the game. But looking at it now, I probably put the most time and had the most fun with Smash. Bros Melee. And well, here we are now. The first Smash Bros. entry on this list.
So during the good old days when my choices in consoles were a PS2, an Xbox, या a Gamecube (And no one gave a shit about the Dreamcast), your choices were Halo for Xbox, Metal Gear Solid for PS2, या Super Smash Bros. Melee....
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Source: Me
posted by वींडवेकर्गाई430
फिल्में have always had a way of moving people emotionally and making them feel things. Fear, sadness, laughter, joy, heartbreak, all sorts of things. And just like movies, video games have done so as well. I don’t want to be that guy that asks, “are video games art” because that’s an argument I refuse to start, but I will say that it can be have great moments in them that affect people emotionally like any movie या song या whatever can. A lot of games have moments like that and I am happy to discuss them with आप all today. Now I should point out that this game has a ton of spoilers...
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posted by वींडवेकर्गाई430


So yes, I have had the name for five years. I have always talked about Wind Waker and it being my प्रिय game ever. And I have talked about it endlessly and why I loved it so much. And even with all the games I have ever played, with all of the games I have experienced and loved, they still never compare. I am aware that they are all better games, technically. Dark Souls has better combat, Resident Evil 4 has और polish, and Metal Gear Solid 3 has a better story. But Wind Waker is different, cause it was the game that came at the right time.
Legend of Zelda: Wind Waker follows Link...
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