ऐनीमे creators Atarashi Kaiketsu: The Final Frontier [Advanced Roleplay]

silverexorcist posted on Jan 26, 2017 at 08:44PM
Setting: In the year 3XXX, space travel is common and wide spread, with a great part of the galaxy populated and organized under an intergalactic accord known as the Xoeloe Treaty that ensures relative peace between the three major populated sections of the galaxy: the Galactic Empire (biggest, oldest, and most advanced, functioning under a single regime led by a high council), the Frontier Republic (a group of independent star systems allied based on mutual trade routes [Includes Earth]), and the Interstellar Sea (scattered planets outside the jurisdiction of the other two regions).

While the theme is sci-fi, whether it’s a monochrome style, cyberpunk, space western, or junker related all depends on the different planets’ cultures.

Celestial Gateways function like airports; they are highly regulated with topnotch security, transporting people and objects safely at speeds exceeding the speed of light. Space crafts serve a purpose similar to boats; seen as something from a past age even as scientific advances continue to make them viable for travel, used for cruising combat, and so on. Most come equipped with FTL travel.

Traveler’s Organization: An ambitious organization in the Frontier’s Republic, its base located in high earth orbit, with history that goes back over a millennia, finding its roots in the almost extinct profession of astronauts; military scientist/adventurers. Led by the Vizor, their goal is to explore, research, and understand the far reaches of space, uninhabited or underdeveloped planets, and the unknown mysteries that persist even close to home. They also function as a peace keeping force, or else known as bounty hunters that arrest criminals when the opportunity arises. They have individual crews that set out in space crafts to perform their duties. They are under a lot of scrutiny by the council of the Galactic Empire, who are passively opposed to the organization’s existence.

Characters: Though everyone will be, objectively speaking, an alien, most sapient beings will resemble homo sapiens, much like how DBZ handles aliens. Unique physiology short of that is encouraged. Unique exceptions are permitted, but are kept to a minimum.

Notable Planets:

Sfaira- A relatively small planet in a quiet star system, it is a part of the Frontier Republic. The planet is almost entirely grassy flatlands with a single fresh water ocean and countless rivers snaking throughout the lone continent. This modest planet is known for its lack of weather—winds constantly blow and the sky remains clear—and for the long straight roads that stretch between the distant cities. There aren’t many visitors. Those who do visit are usually people looking for peace and quiet or people testing their machines in the open fields away from prying eyes or ears. The planet is well-known among racing circles for having no speed limits on its empty roads.

Phatl Nebula- The densest nebula in the known galaxy, not much is known about it. It is home to an ancient race of aliens given the name ‘Phatlan’ and exists around a neutron star that releases unique radiation. This radiation lights up the nebula with an assortment of colors and makes it impossible for most organic beings to enter as well as preventing most methods of looking inside. The Phatl Nebula is decidedly off-limits, enforced by a stipulation in the Xoeloe Treaty.

Vholkik- A jungle planet in the Interstellar Sea, it is one of the most primitive planets possessing civilization. Home to the race known as the Knoqa, its two ethnic groups are embroiled in a fierce war. They worship two gods and fight for honor and duty because it’s in their blood, carrying no hatred for their enemies. Early space travelers and settlers were consistently attacked upon landing and rarely escaped with their lives.

Chrysler- A frozen planet located just a little too far from the sun in its star system in the Galactic Empire. Once covered in water, it has been several thousand years since the temperature has last risen above water's freezing point. Most of the ocean is frozen over into a snowy tundra. Towns and cities are located over thin areas of the sea where it is easy to thaw the ice and remove to salt. Rare sea life that has adapted to the weather lives in these waters. Days are short and nights run long.

Haskoh- One of three inhabited planets in the Cesus star system in the Interstellar Sea. It is a bright and colorful place known for its fine cloths and fabrics. Some of the most expensive and luxurious clothes and similar novelties are made using materials found on the planet. The culture is derivative of the Orient. Home to the Alatians.

Noebys- One of three inhabited planets in the Cesus star system in the Interstellar Sea. It’s surface is 99% water and shines a deep blue color. It has a dense atmosphere and humidity is high in most places. Civilizations among the different ethnic groups are divided between being based around islands and being deep at sea. The island cities are usually only half above water, with several tunnels in marshes and shallow lakes that lead out to the sea. Thanks to the hard work of Vespin, a major land based city was set up to encourage foreign interaction. Most ships at sea are for the use of tourists. The culture is derivative of Indian aesthethics.

Dukir- A tidal locked planet, it rotates at the same rate that it revolves around its star, leaving half the planet in a permanent state of night and the other, day. Located a little close to its star, the day side is mostly desert. Many precious metals can be found here, so mines and treasure hunters are a common sight. Civilization was built around wherever there was available water, mostly oases, caverns, and deep valleys hidden from the sun. The night side isn't nearly as barren, possessing some aggressively exotic vegetation that thrives without sunlight. Back in their history, before the discover of fire or electricity, the inhabitants gathered around luminous rocks that became the center for their culture. The planet is home to two races, both of which have various ethnic groups that depend one where they live.

Caizenbeis- A cyberpunk planet made up of a single, unified nation ruled by a despotic government. It's ruler is a councilman who's ancestor united the nation in the name of the Galactic Empire, attempting to rid the world of crime. The social order is unstable, as the socialist policies don't suit either the insatiably marginalized poor or the rich corporations that dominate the daily lives of the middle class. Its Gross Technological Level (GTL) is among the most advanced among populated planets, and therefore is the most abused.

Ashish- A planet in the Frontier Republic, it is home to the theocratic nation of Weydion, the center of the largest surviving intergalactic religion; Sonity. The planet's mantle is made up of hardened precious metals too sacred to mine and the people preach the importance of listening with your heart. The nation is home to the Chancellor, the religion's current leader, as well as one of the religions three hallowed Orators that can hear the 'One Voice'. Sonity is what popularized the terms "Standard" and "Atypical" in reference to races.

Mylphys- A planet in the Galactic Republic and home to the Queendom of Salwiska Patsh, it is one of the few inhabited locations within the GE's influence that is not a part of the actual empire, maintaining its independence by classifying itself as part of the Interstellar Sea. For several millennia, the matriarchy controlled the planet's government by uniting its people against incursions from the Galactic Empire, which have no only recently stopped with the Treaty of Xoeloe. The occupying race, the Whysks, are known for their eccentric appearance and fey-like behavior, as well as for the fact that, though compassionate they may be, they've enforced a strict slave system by dominating enemies of the queendom that ended up on the planet throughout history and converting them into second class citizens.

Karvign- One of the most technologically advanced planets in the known galaxy, its one government is one of the leading influences of the Galactic Empire. Its Gross Technological Level is in the top five. It's a technocracy where just about every problem is analyzed and solved with technology and one's worth as a citizen is determined by how well one can coexist with new technology. The different nations have differing values on what this means and elect their councilman based on who can unite these ideas best. The metropolitan planet shines like a moon due to being covered in massive chrome buildings that tower high, often sheathed in glass windows. There's a high population of Sivix here.

Uuveimestra: Known as the Elevator City, this ancient artificial planet has existed since the dawn of history, sitting at the center of the Galactic Empire. It's a Dyson Sphere, encompassing a star in its entirety, converting every bit of energy to power the massive structure and exporting the excess. The planet was made using complex architecture built by the Avvuun race, making it the first artificial structure in known existence. It's structured three dimensionally, so streets and buildings can be found above and below, making a 3D map necessary for navigation. It's home to the Galactic Empire's royal family, the Council, and Galactic University.

Woa: A lush planet that is technically deep within the regional territory of the Frontier Republic, it was found many years ago by Imperial scouts and became an official part of the Empire. It's known for it's uniquely lush environments and its rich resources that renew on at an unthinkable rate. It's inhabitants were never left wanting and rarely went to war. When they did, it was never over resources and usually involved major social disputes. It's races were once codependent, the Anivar being spoiled by the Gardru's worship and the Gardru's being fulfilled by the Anivar's emotional and spiritual stability. But upon being opened up to the rest of the galaxy, the two races have been locked in an intense race war, with the Gardru taking over the majority of their planet and the majority of the Anivar leaving to go elsewhere, maintaining only the former capital and the continent the city rests on.

Notable Alien Races:

Knoqa- Short, aggressive, and powerful. This race is full of violent aliens with yellowish skin. They are hairless all over their bodies, save for their head, eyebrows, and eyelashes. This makes them resemble prepubescent children, if you were to replace baby fat with sheer muscle. Their exact build varies, but they always consist of incredibly dense muscle. They live short lives, the eldest dying at forty-five, and live like fire crackers. They know no greater joy than fighting to their hearts content on the battlefield, breaking limbs and bleeding out. Strangely, they express their excitement like children acting like monsters. This cute, mirthful rage belies ferocity and strength that can rip titanium to shreds.

Glilf) The ethnic group of Vhlokik’s south, they worship a god of the wild and tell stories of how he was born from the mother earth and lived off of its bounty alone. Consequently, the Glilf rely entirely on nature to survive. They gather and hunt what they need, wearing only crude pelts from their triumphs. The only building they have is a single temple to their god. They are heavier and stronger than the Stont, relying heavily on intuition and what they feel is right. Fully grown adults can weigh upwards of one ton.

Stont) The ethnic group of Vhlokik’s north, they worship a god of craft and tell stories of how he overcame nature with strength of will and cunning. Consequently, they farm, tailor their own clothes, and use weapons in combat. Physically, they are lighter and weaker than the Glilf and possesses a dulled intuition. They are also slightly taller, some reaching five feet in height.

Chryslite- This race is effectively much like all others, except their metabolism is more aggressive and their bodies run several degrees hotter year round. They have a strong tolerance for the cold and don't have problem with tamer warm weather, but sweat more easily. Their bodies also filter salt more easily, though its still healthier for them to drink fresh water.

Alatian- This race is one of the distinctly non-primate races and one of three within the same star system. They evolved from rodents (including Lagomorpha) and are covered in fur with whiskers on their snouts. They are known for their sharp incisors, which can be broken off and sold for a good price. These incisors are central to their lifestyle, especially their main trade of working with fabrics. They have friendly relationships with the two nearby races who evolved from Squamata and Amphibious Cetacea.

Glealsy- One of the three distinctly none primate races residing in the Cesus star system, these people evolved from amphibious Cetacea . Their basic structure is anthropomorphic, and they have webbed fingers and toes. They have no body hair except for what grows from their scalp and they possess glossy, lubricated skin that allow them to move frictionless both in the sea and on land. Children have a small dorsal fit on their back that shrinks to a rounded bump with puberty. Generally speaking, Glealsy have more pronounced curves than Standard race, produced by the insulating layer of blubber lying just beneath their skin. They possess gills beneath their jaw line that connect to their lungs when they’re above water. When exposed to the air for long periods of time, usually exceeding 48 hours, they apply a special lotion to maintain their skin’s lubrication. The race is famed for being one of the healthiest among all races, boasting an average lifespan of nearly 200 years. Like the other two races in the star system, they can’t reproduce with other races.

Sivix- One of the non-hominid races and one of the even fewer inorganic ones, the Sivix are a race of A.I. that came into existence fairly recently, especially compared to other races. Historians place this at around the same time that the Avvuun ceased being a pure-blooded race. They inhabit mechanical bodies that they can switch between as easily as a person can change homes, though the preferred aesthetic varies. They have thought processes that lean toward people's, so they often tend toward bipedal bodies. The two major groups are KeeVac and Iixler.

Iixler) This group forms the majority of the Sivix. They value functionality and practicality over all else, so the bodies they use are almost exclusively robotic, including the anthropomorphic ones. They consider this to be their culture and have a naming convention that uses both letters and numbers.

KeeVac) Formed by an outspoken A.I. during a war several centuries prior, this group intends to humanize their form to more greatly resemble people, using bodies that have standard traits, such as a pliable face, hair, and an epidermis that looks like skin. They use comparatively normal names and are designed specifically to avoid the uncanny valley, with some being harder to differentiate from the standard races than others.

Malkeith- A race of displaced people now numbering a meager 3582 after their home planet was destroyed in an unknown calamity. They have porcelain skin and blank white eyes with no pupils. After reaching the age of 15, each stands at 5'8" with similar physique with very little variation, regardless of gender. Nearly all of them have adopted a subservient disposition following the destruction of their home and abandonment of their names, taking on numbers for identification instead. They've chosen masters to follow, scattering across the cosmos.

Iril- Living on Dukir's dark side, they all possess a very dark complexion and nocturnal vision. When naked, they can easily blend into the darkness, their teeth and eyes the only things visible due to reflecting light easily. Their most curious trait, however, is their uncanny ability to manipulate their age freely and appear as a child or old man if they choose. They have flexible, pliable bodies and a very intuitive body clock. The ethnic groups mostly vary in the tinge of color their skin has. Those that lived near the large concentration of luminous rocks have a greenish tint to their skin and those that lived further away, near the border between night and day, have a reddish tint to their complexion.

Hesmr- Living on Dukir's sunny side, they all possess very light skin. Those that come from the oases have silver hair while those that live in the more common valley cities have pitch black hair. They have an extra organ in their belly where they can store excess water that can last them for weeks if necessary. They don't sweat, so instead their bodies literally release heat their the pores like tiny fans, similar to a heat sink.

Whysk- A fey-like race, these people have skin tones ranging from blue to bright violet, most falling somewhere in the purple spectrum. They possess three pairs of arms, huge irises that dominate their eyes, and wings that match their hair in vibrant patterns and colors. Their standard for beauty traditionally weighs toward the most uniquely eye popping patterns, so the wings and hair tend to be a subject of vanity. These people do not age after the first decade, save for the gradual change in the patterns they possess. The members of this race all die from injury or disease at some point, with the oldest Whysk in history making it to the age of 2,000 years exactly before sickness took him. Historically, they are a feminist society, though the days of male subjugation and discrimination have since waned into an ugly memory.

Khrelan- A mysterious race of space parasites. They've existed for a long time and have no known place of origin. Their small numbers are scattered around the galaxy as tiny creatures resembling lice, making them extremely difficult to track down. Their numbers dwindled to the double digits after the Treaty of Xoeloe for unknown reasons. They burrow into their target's head and effectively take total control, seeing the world as their host would. Without a host, they go into a dormant state where they seek out another host on autopilot. They're vulnerable in this state, but extremely difficult to kill. Strangely, they all have been reported to possess many leadership qualities.

Anivar~ This race of people have been known as the Gems of the Galaxy, characterized by their innate beauty. The women are considered the most typically beautiful of any standard race in the Milky Way while the men are famed as being the best lovers. As a people, they tend to be a bit spoiled and lazy, having spent nearly their entire history in opulence without having to lift a finger. Before intergalactic travel was the norm, they were hailed as gods by the Gardru people, the race that shared their planet. The Anivar lived off of this worship without a care in the world, enjoying their long lifespan of 500 years along with the plentiful foods and homes built from what their rich lands provided in raw material. These people made amazing artists, from architects to painters, and seem to have a knack for learning new skills when they bother to put their mind to it. After the Galactic Empire came to their home and introduced them to the rest of the universe, most scattered to different parts of the empire to escape from the newfound feud with the Gardru race.

Gardru: A race of barrel shaped people, they possess bald heads and grow thick hair on their eyebrows that cover their eyes and thick mustaches. The men have a culture of well-groomed body hair to attract the opposite sex while women have typically held the more dominant position, being courted and choosing who wins their affection before taking the lead in a relationship. Their life worshiping the Anivar wasn't necessarily one of servitude, as they truly believed those beautiful, happy, long-lived people were actual gods. There was even a myth of how the first of their people owed their continued existence to a kind Anivar and their service was the natural payment in response to that. They are a people that smile wide and hate fiercely, so all that adulation turned to detestation when the Galactic Empire showed up and inadvertently revealed that the entire race had been tricked for millennia. Since then, a feud has existed between the two races and the Gardru have taken over 80% of the planet, driving away most of the Anivar race.

~
Phatlan- A highly intelligent colony living within the Phatl Nebula, they fit the classification of a Super Race. Their true form is that of a featureless anthropomorphic blob of space dust. They are all identical aside from the colored hue their bodies possess, varying depending on when and where they were specifically born, called a Hue. They can take whatever form is necessary for their job and are highly efficient. Their long history is known only to them and they are one of the few races capable of existing in the vacuum of space unassisted and are immune to the radiation given off of the neutron star in their nebula. They are isolationist, staying within their home without any intention of interacting with those outside. Why they decided to cut themselves off when the rest of the galaxy was connecting via the Xoeloe Treaty is a mystery.

Avvuun- Ancient Super Race predating most hominids, their civilization is said to be the foundation off of which the Galactic Empire was born. The emperor and his relatives are said to carry the race's blood, but otherwise they are extinct. Stories say that the Avvuun were beings of crystallized information and were the first to develop the concept of architecture, which they spread to early races, and sacrificed their continued existence for the perpetuation of what is now the Galactic Empire. How much of this is true is uncertain.

Qeteor- This race exists only in the oldest of stories passed down orally throughout the galaxy. What they were or whether they even existed is in deep contention. Stories about them are all over the place, inconsistent, and contradictory. The only proof that there may be any truth behind it all is the consistent use of the same name among planets and cultures that never came into contact in their history.
last edited on May 28, 2018 at 06:28PM
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